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XP is a lightweight but disciplined approach to software development that has testing and quality at its core.
XP is based on four values: communication, simplicity, feedback, and courage.
Twelve practices comprise the rules of XP:
- Onsite customer
- Pair programming
- Coding standards
- Metaphor
- Simple design
- Refactoring
- Testing
- Continuous integration
- Small releases
- Planning game
- Collective code ownership
- Sustainable pace
XP solves three major testing and quality assurance problems:
- Unit and integration bugs during system and acceptance testing
- Lack of requirement from which to develop tests
- Large gaps between customer expectations and delivered product
- Testing Extreme Programming (Crispin House)
XP tools:
- Continuous Integration for .NET: Draco.NET is a Windows service application designed to facilitate continuous integration.
- Fit, FitNesse, and Canoo Web Test, etc.
Ron Jeffries’ site www.xprogramming.com
Harry Robinson’s web site http://www.geocities.com/model_based_testing/ has a lot of interesting information on testing, although generally more on system/integration/acceptance testing.